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In this section, click on "Config Editor" beside the server.cfg Go on your server's control panel and click "Configuration Files". Once uploaded, copy the download link for that custom map. map file to Dropbox or another file-sharing website. Grab that custom map and ensure that the map is in a. Log into your game panel and stop your server. Information gathered provided by the Rust Map Making community.This article will detail the steps needed to use a custom map with your Rust server hosted by Host Havoc.
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Since it is based on Unity Editor and open-source, you can import third party editing tools via packages or Asset Store, or code your own tools. It is recommended only for advanced map makers that have experience of working with Unity and C# (recommended but not necessary) It provides the same basic functions as RustEdit and gives much more opportunities for terrain and splat editing. Rust Map Editor (formerly known as Rust Map Making Editor, aka RMME) is an open-source map editor for Unity Editor made by Adsito. Keep in mind that this is not a full replacement for the Oxide extension, it supports only custom IO logic. RustEdit IO as a Harmony mod by bmgjet – this is a free alternative for those who need to support custom IO created in RustEdit for custom maps but do not plan to use Oxide. RustEdit Oxide extension page – this is an Oxide extension that provides support to custom IO, APC/Cargo path, NPC spawners and some other RustEdit-specific features. You cannot modify or add any tools within the editor – so if you want to do something that is hard or impossible to do with RustEdit, you should consider trying out the editor below. It also fixes some minor issues with deployable objects, respawn timers of crates and collectable resources, etc. This editor has its own Oxide extension that implements some missing features from the Rust.World SDK through modding, allowing you to modify Cargo Ship/Bradley APC paths, create your own puzzles and modify/add custom vending machines and loot tables. Keep in mind that some tools are limited and available only for Patreon members. Simplicity and good amount of features makes it preferred for beginners and regular map makers.
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RustEdit is a standalone map editor (meaning it is a click-to-run executable) with a range of tools for terrain, splat, biome, topology, alpha and prefab editing. At this moment there are two map editors available. Facepunch doesn't provide their own map editor – but we have tools to make it ( Rust.World SDK).
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